//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by SpriteTool.rc
//
#define IDD_ABOUTBOX                    100
#define IDR_MAINFRAME                   128
#define IDR_SPRITETYPE                  129
#define IDD_FCLIP_ADD                   130
#define IDC_EDIT_XREP                   1001
#define IDC_EDIT_YREP                   1002
#define IDC_EDIT_ANGLE                  1003
#define IDC_STATIC_CLIP                 1004
#define IDC_EDIT_POS_X                  1005
#define IDC_EDIT_POS_Y                  1006
#define IDC_CHECK_LOCK                  1007
#define IDC_EDIT_XOFF                   1008
#define IDC_EDIT_YOFF                   1009
#define ID_NEW_SPRITE                   32772
#define ID_NEW_FRAME                    32773
#define ID_NEW_FCLIP                    32774
#define ID_AUTO_PLAY                    32774
#define ID_MAKE_DN                      32775
#define ID_MAKE_UP                      32776
#define ID_LOAD_IMAGES                  32777
#define ID_DEL_FCLIP                    32778
#define ID_DELETE                       32779
#define ID_ZOOM_IN                      32780
#define ID_ZOOM_OUT                     32782
#define ID_FLIP_Y                       32783
#define ID_NEW_ACTION                   32784
#define ID_BUTTON_DELETE_IMG            32785
#define IDS_IMG_EXTS                    61216

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS                     1
#define _APS_NEXT_RESOURCE_VALUE        133
#define _APS_NEXT_COMMAND_VALUE         32786
#define _APS_NEXT_CONTROL_VALUE         1012
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
